IT'S
UNIQUE
One look at the Nintendo GameCube
Hardware and you know it's different.
Connectibility
features, a new controller design and the hardware itself
all team up to provide the ultimate gaming experience.It's
not only practical the unique design is symbolic of Nintendo's
commitment to focus on making the worlds most original
and innivative video games. Nintendo decided to focus on solving
this issue by creating the NINTENDO GAMECUBE with the purpose
of realizing the highest level of performance and to enhance
the productivity of software development. This is Nintendo's
vision of what a next generation game machine should do.
The
Nintendo 64 was a highly advanced piece of hardware. However,
because it had such superior capabilities, developers probably
felt as if it was a "challenge" for them to produce for it.
Because of this, along with complicating software development,
N64 gained a reputation of being a difficult system on which
to develop games.
Additionally, in response
to the demand for new types of entertainment from users in
the game trade, the scale of games became larger, and frequently
special adjustments to software had to be made. This came
back to haunt the developers in the form of development costs
and it would not be an exaggeration to say that it made software
development more challenging.

Instead of going for the
highest possible performance, which does not contribute
to software development, our idea was to create a developer-friendly
next generation TV game machine that maintained above-standard
capabilities.
In order to accomplish
this, we have painstakingly removed the "bottlenecks" which
hinder an efficient system. We have introduced 1T-RAM technology,
which has a minimum of delays, into the main memory and the
Graphics LSI Mixed Memory. Also, secondary cache memory with
a large capacity was implemented in the MPU. With this combination
we have succeeded at creating reliable functionality that
can be used with actual games.
We have been creating a
world in which the player can enjoy the feeling of actually
touching the "world" created by the software. In addition,
the player can benefit by building a bond with the game and
characters in it.
The NINTENDO GAMECUBE will
carry on the "DNA" of Nintendo games and give birth to a new
kind of entertainment that surpasses existing concepts of
what great gaming is.
|