CONTROLLER
The
controller was designed to feel good, not look good. Regardless,
at first sight it does look more like a plush toy than it
does a functional controller -- especially in its white incarnation
(the silver and black models pictured in this story actually
look a lot nicer than the "Fisherprice" like white one). But,
when you slip it into your hand it feels very good, almost
as if it was tailor-made for you. All of the buttons and analog
sticks are very "soft" to the touch and it doesn't feel like
you're pressing down on hard, chunky plastic. Rather, it feels
very consistent and fluid, especially the larger "A" button.
A few Gamecube developers have said that you don't want to
stop mashing the "A" button because it just feels so comfortable.
Miyamoto even mused that he'd like to create a game that just
uses the one button.
The Wireless WaveBird
How many times have you
been dying to get into a game of Super Smash Bros. with a
group of friends, only to have to waste precious gaming moments
untangling a rat's nest of wires?
The WaveBird is a Wireless
(RF) controller, allowing for cordless play. Using radio waves,
you can play from a distance of 15 feet (though Nintendo says
30ft. may be possible).
Though not clear from the
pictures, the wireless receivers don't cover the DigiCard
ports. Each receiver can be set to a different frequency matching
the controller, so four WaveBirds can be used without interferance.
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